#pragma once
#include "base/Control.h"
class InputParaPin : public Control
{
public:
    InputParaPin() {}

    void onMouseButtonDown(int button, int x, int y);
    void onMouseButtonUp(int button, int x, int y);

    bool HitTest(vec2 point);
    void OnDraw();

    class GraphBase* gbParent = nullptr;
    int indexInFunc{-1};
};
RegisterBlueprintClass(InputParaPin)